We support integrating Shake into your Xcode project using CocoaPods.
Not using CocoaPods yet? Follow their brief installation guide,
pod init in the root of your project and you're done — let's move on.
Shake SDK is distributed as a binary package, more specifically an XCFramework. CocoaPods added support for XCFrameworks in the 1.9 beta release, so make sure your CocoaPods installation is running with version no lower than 1.9.
Add Shake SDK to your Podfile
Then, run the
pod install command in your terminal.
After the installation also run
pod update Shake to be perfectly sure you're using the latest Shake .
Initialize Shake SDK
Initialize Shake in the
didFinishLaunchingWithOptions callback of your AppDelegate.
your-api-client-secret with the actual values you have in your workspace settings.
Some of the Shake features use swizzling, so to avoid any kind of swizzling conflicts, we recommend calling
Shake.start() before initializing all other frameworks.
Now select Product › Run in the menu bar. This first run will automatically add your app to your Shake Dashboard based on your app bundle ID.